tag:blogger.com,1999:blog-1493356883585273700.post7006317875220853022..comments2024-01-24T16:25:01.753-08:00Comments on Uwe's blog: Nokia -the lamometer strikes againUnknownnoreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1493356883585273700.post-29002112469984500502007-02-27T23:30:00.000-08:002007-02-27T23:30:00.000-08:00Thanks for having a play! It's unfortunate that yo...Thanks for having a play! It's unfortunate that you didn't enjoy it, but a lot of people are having fun with it. You actually are able to make wrong turns. We used video morphing to attach the video nodes together at the points where you are able to make decisions (at many of the intersections). <BR/><BR/>There are a lot of different types of games/interactive entertainment formats. Lately we've been exploring the concept of linear narrative that is driven/revealed by user participation. So it's not so much a game as a participative narrative. A similar example of linear interactive narrative (need a better term) we've done is www.reachmystery.ca have a peek you might enjoy it more! It's doing quite well in Canada.<BR/><BR/>Best, <BR/>SeanSeanhttps://www.blogger.com/profile/16084113207091902005noreply@blogger.com